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研究生: 王怡人
Yi-Jen Wang
論文名稱: 網路獨立平面藝術家之個案研究
A Case Study of Indie Graphic Artist
指導教授: 范懿文
Fan, Y.W.
蘇雅惠
Yea-Huey Su
口試委員:
學位類別: 碩士
Master
系所名稱: 管理學院 - 資訊管理學系
Department of Information Management
論文出版年: 2016
畢業學年度: 104
語文別: 中文
論文頁數: 72
中文關鍵詞: 獨立藝術家競爭策略成功關鍵因素
外文關鍵詞: Indie graphic artist, competition strategy, key success factors
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  • 隨著網路的興起和娛樂產業的蒸蒸日上,透過網路使用共同的語言跨過各種藩籬,世界上任何一個角落的任何一家公司的任何需求,都能交由世界讓任何一個角落的任何一個被公司認可的藝術家完成。另外,透過網路的力量,藝術家的個人作品不再需要透過出版社等通路才能賣給消費者;也因為網路群眾募資的威力,藝術家的持續創作能夠受到最直接的資金支持。但也因為網路助長知識及技術交流、生產工具的平價化,藝術家成為一個人人都能掛在自己胸前的頭銜,因為設備人人能買、技術大家都有,讓這行的競爭越發激烈。因此本研究針對此重要趨勢探討網路獨立平面藝術家如何因應科技環境之議題。
    本研究先觀察整理網路獨立平面藝術家的主要伸展台:藝術取向社群網站、客戶的委託案、以及群眾募資網站、同人作品創作等,並回顧經營成功關鍵因素和競爭策略的文獻,利用個案訪談探討網路獨立平面藝術家的經營成功關鍵因素、價值鏈與競爭策略,並提出網路獨立平面藝術家成功所需滿足的三個主要面向。


    With the fierce growth of Internet and Entertainment industry, through connection of Internet and common language, any art requirement of any company can be done by any artist anywhere on earth. Also, through the Internet, artists’ personal work can be sold without the need of mediums, and publishers; Crowdfunding sites also help artists get financial support directly for their continuous creating. However it’s also the Internet helped knowledge and know-how spreading, and the price down of creating devices (pen tablet and art software), anyone can claim themselves artist and try to take cases, for everyone has the technique and production tools, making competition rise.
    This research first shows some main runways of Internet indie graphic artists: Art-oriented SNS, commissions from clients, crowdfunding websites, and doujin(fan art) creation and selling. It also reviewed articles of key success factors and competition strategy. Through case interview, it found the key success factors, value chains and the five forces of Internet indie graphic artists, moreover found the three aspects an Internet indie graphic artists must achieve to grab success.

    目錄 i 表目錄 iii 圖目錄 iii 致謝 iv 摘要 vi Abstract vii 第一章 緒論 1 1.1 研究動機 1 1.2 研究背景及對象 2 1.3 研究目的 3 1.4 研究重要性 3 1.5 論文架構 4 第二章 市場觀察與文獻探討 5 2.1 藝術取向的社群網站 5 2.2 群眾募資網站 7 2.3 客戶的主要發包模式 9 2.3.1 集換式卡片(遊戲)卡圖與行動裝置遊戲卡圖 9 2.3.2 人物設計 11 2.3.3 插畫與書籍封面 11 2.4 同人文化、二次創作與同人誌 12 2.5 經營成功之關鍵因素 15 2.5.1 產品/服務 15 2.5.2 行銷 15 2.5.3 財務 15 2.5.4 人力資源 16 2.6 競爭策略 17 2.6.1 五力分析 17 2.6.2 價值鏈 19 第三章 研究方法 22 3.1 個案研究法 22 3.2 研究對象的選擇 22 3.3 資料蒐集 23 第四章 個案分析 24 4-1 產業背景介紹 24 4.2 個案背景簡介 25 顧客 26 供應商 26 潛在的新進入者 27 競爭者 27 替代品 27 4.3活動圖與價值鏈 28 客戶合約的價值鏈 35 作品販賣的價值鏈 36 定期定額的群眾募資網站的價值鏈 38 4.4 網路獨立平面藝術家的經營成功關鍵因素 39 4.4.1 產品/服務 39 4.4.2 行銷 40 4.4.3 財務 41 4.4.4 人力資源 42 4.5網路獨立平面藝術家的三個構面 43 4.5.1 社群辨識度 43 4.5.2 客戶認同 45 4.5.3 自我成長 47 4.6 小結 48 第五章 結論、限制與建議 49 5.1 研究結論 49 5.2 研究限制 51 5.3 管理意涵 51 5.4 後續研究的建議 52 參考文獻 53 英文部分 53 中文部分 55 附錄:網路獨立平面藝術家三面向之意涵逐字稿原文 56

    英文部分
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    中文部分
    [26]程英斌,「室內設計公司經營成功關鍵因素與外在環境關係之研究」,國立彰化師範大學,碩士論文,民國90年
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    [28]瓊.瑪格瑞塔,「簡單讀懂麥可.波特:活用競爭策略必讀經典」,顧淑馨譯,天下雜誌,2012

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