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研究生: 蔡亦彬
Ben Tsai
論文名稱: Windows CE平台之嵌入式數位學習環境實作
An Implementation of Embedded Interactive Real-time E-learning system over Windows CE
指導教授: 吳曉光
Eric Wu
口試委員:
學位類別: 碩士
Master
系所名稱: 資訊電機學院 - 資訊工程學系
Department of Computer Science & Information Engineering
畢業學年度: 93
語文別: 英文
論文頁數: 73
中文關鍵詞: 嵌入式系統數位學習
外文關鍵詞: embedded system, E-learning, PDA
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  • 隨著網路越來越普及與頻寬不斷的成長,且科技日益進步,使用者對於網路的服務需求更是依賴並且更是趨於多樣性與多變性。隨著寬頻時代來臨,以及近年來VoIP與Video Conference技術的不斷進步。業界與學界對於Interactive Real-time Multimedia System環境的需求更是加重,促使市面上出現許多的相關產品。其中又以Video Conference與E-learning更是受到業界的重視。藉由Video Conference與E-learning系統,企業可完成企業內部的教育訓練與企業與企業間或企業與客戶間的遠距離視訊會議,以此可以減少許多的成本與時間。在另一方面,由於無線網路環境趨於發達,各種行動裝置的能力又不斷進步。因此對於思考利用行動裝置與無線網路環境來提供更完整的網路服務的可能性,更是近年來重要的課題。本論文就是以實作一個支援Video Conference功能之E-learning數位學習系統環境為目的,並且著重了無線網路環境與行動裝置技術進步之考量。因此,我們將整個客戶端的數位學習系統實作於PDA之上,以滿足未來市場上對於在無線網路環境之行動裝置上數位學習服務之需求。藉此以達到隨時、隨地、無遠弗屆之行動數位學習之環境。


    As the Internet becomes more and more popularity, the network service becomes more multifarious and varied, Such as VoIP and the video conference technologies which advancement in recent years. The business and academic circle are interesting in Interactive Real-time Multimedia System environment. This makes market for this kind of product become important, especially the Video conference and E-learning system. To make use of these technique, business can accomplish the internal training、B2B and B2C video conference to reduce the cost and time. On the other hand, while the growth of wireless network and the ability of mobile device advancement. Now we are thinking out the possibility of using mobile device and wireless network to support a complete network service. The goal of this thesis is to implement a video conference support e-learning system, and we also think on the trend of wireless network and mobile device. So, all of the implement of the client side application are implement on a PDA device. On this way, we can construct an anytime anywhere e-learning environment.

    Chapter1. INTRODUCTION 1 1-1. Motivation 1 1-2. Contribution and Challenge 5 1-3. Thesis Sturcture 6 Chapter2. Background 7 2-1. Embedded System and Windows CE 7 2-2. RTP 9 2-3. SIP 10 2-4. Multi-thread Programming 15 2-5. Digital Audio 19 Chapter3. System Architecture 23 3-1. Goal 23 3-2. System Platforml 24 3-3. Hardwire Architecture 27 3-4. Software Architecture 29 Chapter4. Implementation 39 4-1. Boost and STLport Library 39 4-2. SIP Protocol stack 45 4-3. SIP and RTP Wrapper Library 50 4-4. SpeeX audio Codec 51 Chapter5. Verification 55 5-1. Boost Library verification 55 5-2. SIP Protocol and Wrapper Library verification 56 5-3. Audio Codec of SpeeX verification 57 5-4. Overall system verification 59 Chapter6. Future Work 60 Chapter7. Concolusion 61 Reference 62 Appendix A. 64

    [1] “Embedded system”, WIKEPEDIA the free encyclopedia, http://en.wikipedia.org/wiki/Embedded_system
    [2] “Microsoft MSDN”, Microsoft
    [3] “RFC 3550”, RTP: A Transport Protocol for Real-Time Applications
    [4] “RFC 3261”, SIP: Session Initiation Protocol
    [5] “Pthread programming”, Bradford Nickbols、Dick Buttlar、Jacqueline Proulx Farrell, O’REILLY
    [6] “Guide to DECthreads”, Digital UNIX Documentation Library, http://www.cs.arizona.edu/computer.help/policy/DIGITAL_unix/Digital_UNIX_Bookshelf.html
    [7] “Insomnia Visions”, http://www.insomniavisions.com
    [8] ”Multimedia Programming Interface and Data Specifications 1.0”, IBM Corporation and Microsoft Corporation.
    [9] ”STLport”, STLport Consulting, http://www.stlport.com/
    [10] “RhemaTech”, an exceptional broadband application service and solution provider, http://www.rhematech.com
    [11] “SpeeX”, A free codec for free speech, http://www.speex.org/

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