| 研究生: |
郭富銘 Fu-Ming Guo |
|---|---|
| 論文名稱: |
基於「知識翻新理論」與「設計思考」的跨領域專題學習平台之開發與初步評估 Development and Preliminary Evaluation of an Online Platform based on Knowledge Building Theory and Design Thinking for Interdisciplinary Learning |
| 指導教授: |
吳穎沺
Ying-Tien Wu |
| 口試委員: | |
| 學位類別: |
碩士 Master |
| 系所名稱: |
資訊電機學院 - 網路學習科技研究所 Graduate Institute of Network Learning Technology |
| 論文出版年: | 2021 |
| 畢業學年度: | 109 |
| 語文別: | 中文 |
| 論文頁數: | 116 |
| 中文關鍵詞: | 跨域專題學習 、知識翻新理論 、設計思考 |
| 外文關鍵詞: | interdisciplinary project-based learning, knowledge building theory, design thinking |
| 相關次數: | 點閱:8 下載:0 |
| 分享至: |
| 查詢本校圖書館目錄 查詢臺灣博碩士論文知識加值系統 勘誤回報 |
未來的世代仰賴複雜問題的解決能力,因此學生需要培養跨領域整合的能力來面對未來的挑戰,透過跨域專題學習的進行,學生學會掌握、分析、運用科技的能力來整合跨領域的學科知識,專題導向學習有助於提高學生的學科興趣。而在教師帶領學生進行跨域專題學習的過程中會遇到些問題,因此本研究與數位學習教育研究者及現場教師進行討論,參考國內外相關系統平台進行系統的規劃與設計,開發基於「知識翻新理論」與「設計思考」的跨域專題學習平台,並提供學習鷹架與輔助工具支持老師與學生進行跨域專題協作,透過視覺化想法呈現及學習歷程分析工具促進學生後設認知發展。系統開發完成後,本研究採用「問卷調查法」(questionnaire survey)的方式,研究對象為30位教師蒐集問卷資料,評估教師對系統的整體知覺有用性、整體知覺易用性、整體使用意願以及系統提供之鷹架功能與輔助工具的知覺有用性,並蒐集教師建議與回饋。研究結果發現多數受測教師對於「跨域專題學習平台」的整體知覺有用性、整體知覺易用性、整體使用意願以及系統提供之鷹架功能與輔助工具的知覺有用性都給予正面的回饋。最後根據本研究之結果,提出對系統的建議,做為未來研究與系統改善之參考。
Students need to develop the ability of interdisciplinary learning to face future challenges. Through interdisciplinary projects, students can learn how to use science and technology to integrate interdisciplinary knowledge. Project-based learning helps to improve students' interest in subjects. There are some problems in the process of teachers leading students to carry out interdisciplinary project-based learning. To support students in interdisciplinary project-based learning, the “Online Interdisciplinary Project-based Learning Platform”(OIPLP)was developed in this study. The OIPLP provides several learning scaffolds and tools based on Knowledge Building Theory and Design Thinking. For example, through the graphical presentation of ideas in discussion and learning process, students can easily see the overall learning process to reflect on them and adjust their learning status. After the platform was developed, a preliminary study was conducted. The research adopts the method of "questionnaire survey". The participants were 30 Taiwanese teachers. Their perceived usefulness, perceived ease of use, and intention of use of the OIPLP were assessed. Also, their perceived usefulness of learning scaffolds and tools was evaluated. The results show that most of the teachers give positive feedback and have the intention to use the system in teaching students in interdisciplinary project-based learning. Finally, according to the results of this study, suggestions are put forward for the future research and system improvement.
Du Toit, C., & Blignaut, H. (2019). Posisionering van voortgesette selfgerigte leervaardighede in een-en-twintigste-eeuse onderwys. Tydskrif vir Geesteswetenskappe, 59(4), 512-529.
Jang, H. (2016). Identifying 21st century STEM competencies using workplace data. Journal of science education and technology, 25(2), 284-301.
Saavedra, A. R., & Opfer, V. D. (2012). Learning 21st-century skills requires 21st-century teaching. Phi Delta Kappan, 94(2), 8-13.
Resendes, M., & Dobbie, K. (2017). Knowledge Building gallery: Teaching for deep understanding and community knowledge creation.
The Learning Exchange. (2014). Knowledge building - 12 Principles: Adapted from the work of Dr. Marlene Scardamalia and Dr. Carl Bereiter and Dr. Monica Resendes. Retrieved from: https://thelearningexchange.ca/wp-content/uploads/2014/11/Knowledge-Building-12-Principles11.pdf
Rovai, A. P. (2002). Sense of community, perceived cognitive learning, and persistence in asynchronous learning networks. The Internet and Higher Education, 5(4), 319-332.
Chen, B., Scardamalia, M., & Bereiter, C. (2015). Advancing knowledge‐building discourse through judgments of promising ideas. International Journal of Computer-Supported Collaborative Learning, 10(4), 345-366.
Lei, C., & Chan, C. K. (2018). Developing metadiscourse through reflective assessment in knowledge building environments. Computers & Education, 126, 153-169.
Lin, F., & Chan, C. K. (2018). Promoting elementary students’ epistemology of science through computer-supported knowledge-building discourse and epistemic reflection. International Journal of Science Education, 40(6), 668-687.
Tsai, P. S., Chai, C. S., Hong, H. Y., & Koh, J. H. L. (2017). Students’ conceptions of and approaches to knowledge building and its relationship to learning outcomes. Interactive Learning Environments, 25(6), 749-761.
Lin, F., & Chan, C. K. (2018). Examining the role of computer‐supported knowledge‐building discourse in epistemic and conceptual understanding. Journal of Computer Assisted Learning, 34(5), 567-579.
Yücel, Ü. A., & Usluel, Y. K. (2016). Knowledge building and the quantity, content and quality of the interaction and participation of students in an online collaborative learning environment. Computers & Education, 97, 31-48.
Asunda, P. A., & Hill, R. B. (2007). Critical features of engineering design in technology education.
Gendron, E., Pourroy, F., Carron, T., & Marty, J. C. (2012). Towards a structured approach to the definition of indicators for collaborative activities in engineering design. Journal of Engineering Design, 23(3), 195-216.
Aranda, M. L., Lie, R., & Guzey, S. S. (2020). Productive thinking in middle school science students’ design conversations in a design-based engineering challenge. International Journal of Technology and Design Education, 30(1), 67-81.
Leinonen, T., & Gazulla, E. D. (2014). Design thinking and collaborative learning. Comunicar. Media Education Research Journal, 22(1).
Du, J., Jing, S., & Liu, J. (2012). Creating shared design thinking process for collaborative design. Journal of network and Computer Applications, 35(1), 111-120.
Hasso Plattner Institute of Design at Stanford. (2010). An introduction to design thinking: process guide.
Razzouk, R., & Shute, V. (2012). What is design thinking and why is it important?. Review of educational research, 82(3), 330-348.
Biasutti, M., & EL-Deghaidy, H. (2015). Interdisciplinary project-based learning: an online wiki experience in teacher education. Technology, Pedagogy and Education, 24(3), 339-355.
Scardamalia, M., & Bereiter, C. (1994). Computer support for knowledge-building communities. The journal of the learning sciences, 3(3), 265-283.
Hmelo-Silver, C. E., & Barrows, H. S. (2008). Facilitating collaborative knowledge building. Cognition and instruction, 26(1), 48-94.
Scardamalia, M., & Bereiter, C. (2006). Knowledge building: Theory, pedagogy, and technology (pp. 97-118). na.
Brassler, M., & Dettmers, J. (2017). How to enhance interdisciplinary competence—interdisciplinary problem-based learning versus interdisciplinary project-based learning. Interdisciplinary Journal of Problem-Based Learning, 11(2), 12.
Juhl, L., Yearsley, K., & Silva, A. J. (1997). Interdisciplinary project-based learning through an environmental water quality study. Journal of Chemical Education, 74(12), 1431.
Chang, L. C., & Lee, G. C. (2010). A team-teaching model for practicing project-based learning in high school: Collaboration between computer and subject teachers. Computers & Education, 55(3), 961-969.
Kuo, H. C., Tseng, Y. C., & Yang, Y. T. C. (2019). Promoting college student’s learning motivation and creativity through a STEM interdisciplinary PBL human-computer interaction system design and development course. Thinking Skills and Creativity, 31, 1-10.
Al Salami, M. K., Makela, C. J., & de Miranda, M. A. (2017). Assessing changes in teachers’ attitudes toward interdisciplinary STEM teaching. International Journal of Technology and Design Education, 27(1), 63-88.
Dym, C. L., Agogino, A. M., Eris, O., Frey, D. D., & Leifer, L. J. (2005). Engineering design thinking, teaching, and learning. Journal of engineering education, 94(1), 103-120.
Kimbell, L. (2011). Rethinking design thinking: Part I. Design and culture, 3(3), 285-306.