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研究生: 陳彥儒
Yan-Ru Chen
論文名稱: 位置與興趣分群網路系統之廣播搜尋效益提升
Improvement of Broadcasting Search Efficiency in Locality-Aware and Interest-Based P2P System
指導教授: 曾黎明
Li-Ming Tseng
口試委員:
學位類別: 碩士
Master
系所名稱: 資訊電機學院 - 資訊工程學系
Department of Computer Science & Information Engineering
畢業學年度: 97
語文別: 中文
論文頁數: 33
中文關鍵詞: 最小成本生成樹超級節點P2P興趣分群位置知覺超立方體
外文關鍵詞: minimum cost spanning tree, super node, interest-based, hypercube, locality-aware
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  • 超立方體(Hypercube)結構近年來已被廣泛的應用在許多網路系統當中,其中應用在具有位置知覺(Locality-Aware)及興趣分群(Interest-Based)系統的同儕網路(Peer-to-Peer ; P2P)架構下,超級結點(super node)為底層結點與外界間之通訊、傳輸等橋梁。因此如何有效率的與底層結點作溝通聯繫,將攸關著此網路系統之效率。本篇將提出利用改良式最小成本生成樹演算法,來達成超級結點與其底層結點間之搜尋時間更為快速之目的。


    Hypercube structures have been used in many networks in the past few years. One of these systems is locality-aware hybrid system with interest grouping. In this system, super nodes have more resources and bandwidth. Intra-peers and inter-peers are separated by super node. When intra-peers need to communicate with inter-peers, they will send messages by way of the super node. It is important to minimize the transmission time between intra-peers and the super node. In this paper, we proposed an algorithm based on the minimum cost spanning tree. Our purpose is to shorten the transmission time from the super node to intra-peers.

    摘要i 英文摘要(Abstract)ii 誌謝iii 目錄iv 圖目錄v 表目錄vi 第一章 緒論1 第二章 相關研究3 2.1 超立方體架構3 2.2 位置知覺及興趣群5 第三章 系統設計8 3.1 動機與目的8 3.2 系統組成11 3.2.1 超級節點與底層節點間之傳輸時間11 3.2.2 最小生成樹演算法13 3.3 系統運作流程15 3.3.1 改良式最小成本生成樹之演算法15 3.3.2 求n個點之最多段路徑L值之演算法18 3.3.3 以節點數等於8 為例,建立ATMCoST 20 第四章 效能評估23 4.1 實驗環境23 4.2 實驗結果與分析23 4.2.1 平均傳輸時間24 4.2.2 最長路徑與最短路徑傳輸時間差25 4.2.3 傳輸路徑之抖動率26 4.3 效能評比28 第五章 結論31 參考文獻32

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