跳到主要內容

簡易檢索 / 詳目顯示

研究生: 謝孟哲
Mong-Che Hsieh
論文名稱: 基於J2ME之M3G模型匯出器
A J2ME-Based Exporter for Mobile 3D Graphics Models
指導教授: 李允中
Jonathan Lee
口試委員:
學位類別: 碩士
Master
系所名稱: 資訊電機學院 - 資訊工程學系
Department of Computer Science & Information Engineering
畢業學年度: 95
語文別: 中文
論文頁數: 40
中文關鍵詞: M3G檔案M3G匯出器J2ME
外文關鍵詞: M3G files, J2ME, M3G Exporter
相關次數: 點閱:6下載:0
分享至:
查詢本校圖書館目錄 查詢臺灣博碩士論文知識加值系統 勘誤回報
  •   由JCP所規範在JSR 184的M3G API選擇性套件,提供了J2ME平台一個良好的三維繪圖API。為了更有效率的管理與部署三維場景,M3G API中定義了一組三維場景結構以及對應的檔案格式;然而,M3G API並沒有提供任何方式讓我們將三維場景匯出至對應的檔案格式,
      在本篇論文中,我們提出了一個基於J2ME的M3G模型匯出器。透過該匯出器的機制,我們能將由M3G API所動態建立的三維圖形匯出至檔案。


      The Mobile 3D Graphics (M3G) API for J2ME defined by the Java Community Process (JCP) in JSR 184, is an optional package that provide an efficient 3D Graphics API for the J2ME platform. The M3G API defines a 3D scene graph structure and a corresponding file format for managing and deploying 3D content. However, M3G API does not define any methods for exporting a 3D graph to a file.
      In this thesis, we propose a J2ME-based exporter for M3G models. Through this exporter, the 3D graphs that created by M3G API can be exported to files dynamically.

    中文摘要.....................................................................................................i 英文摘要....................................................................................................ii 致謝..........................................................................................................iii 圖表目錄..................................................................................................vi 第一章 序論.......................................................................................1 1.1 背景.......................................................................................1 1.2 動機.......................................................................................2 1.3 論文架構................................................................................2 第二章 背景知識................................................................................4 2.1 J2ME簡介..............................................................................4 2.1.1 Configurations.................................................................5 2.1.2 KVM................................................................................6 2.1.3 Profiles............................................................................7 2.1.4 選擇性套件......................................................................8 2.2 Mobile 3D Graphics API........................................................8 2.3 M3G檔案格式的產生方式......................................................9 第三章 基於J2ME之M3G模型匯出器...............................................11 3.1 系統概要..............................................................................11 3.2 系統架構..............................................................................12 3.3 系統實做..............................................................................15 3.3.1 Meta 3D Model元件.......................................................15 3.3.1.1 M3G場景架構..........................................................18 3.3.1.2 M3G元件的序列化..................................................21 3.3.1.3 Meta 3D Model 機制..............................................22 3.3.2 Data Buffer元件.............................................................26 3.3.2.1 M3G檔案格式資料型態...........................................26 3.3.2.2 三層式Data Buffer..................................................28 3.3.3 Exporter元件.................................................................29 3.3.3.1 M3G檔案架構..........................................................29 3.3.3.2 M3G場景元件定序..................................................30 3.3.3.3 Exporter元件核心....................................................31 第四章 系統展示..............................................................................34 第五章 結論.....................................................................................36 參考文獻................................................................................................38

    [1] Sun Developer Network, The JavaTM ME Platform, http://java.sun.com/javame/index.jsp
    [2] The Java Community Process Program, “JSR 184: Mobile 3D Graphics API for J2METM”, Aug 24, 2005.
    [3] The Java Community Process Program, “JSR 68: J2METM Platform Specification”, Jul 15, 2002.
    [4] Sun Developer Network, JavaTM ME Platform Overview, http://java.sun.com/javame/technology/index.jsp
    [5] The Java Community Process Program, “JSR 36: Connected Device Configuration”, Dec 20, 2005.
    [6] The Java Community Process Program, “JSR 30: J2METM Connected, Limited Device Configuration”, May 30, 2000.
    [7] Sum Microsystems, “White Paper on KVM and the Connected, Limited Device Configuration (CLDC)”, May 19, 2000.
    [8] The Java Community Process Program, “JSR 37: Mobile Information Device Profile for the J2METM Platform”, Sep 19, 2000.
    [9] Eric Giguere, J2ME Optional Packages, December 2002, http://developers.sun.com/mobility/midp/articles/optional/
    [10] The Java Community Process Program, “JSR 118: Mobile Information Device Profile 2.0”, Jun 20, 2006.
    [11] The Java Community Process Program, “JSR 75: PDA Optional Packages for the J2METM Platform”, Jun 7, 2004.
    [12] The Java Community Process Program, “JSR 82: JavaTM APIs for Bluetooth”, Jun 28, 2006.
    [13] The Java Community Process Program, “JSR 120: Wireless Messaging API”, Apr 25, 2003.
    [14] The Java Community Process Program, “JSR 135: Mobile Media API”, Jun 22, 2006.
    [15] The Java Community Process Program, “JSR 172: J2METM Web Services Specification”, Mar 3, 2004.
    [16] The Java Community Process Program, “JSR 185: JavaTM Technology for the Wireless Industry”, Jan 17, 2006.
    [17] The Java Community Process Program, “JSR 205: Wireless Messaging API 2.0”, Jun 4, 2004.
    [18] The Java Community Process Program, “JSR 226: Scalable 2D Vector Graphics API for J2METM”, Jun 2, 2006.
    [19] Nokia Corporation, “File Format for Mobile 3D Graphics API”, Jun 22, 2005
    [20] M3G Exporter Web Site, http://www.m3gexporter.com/
    [21] Autodesk Inc., Autodesk 3ds Max, http://www.autodesk.com/3dsmax/
    [22] Digital Element Inc., Export 184, http://www.digi-element.com/Export184/index.htm
    [23] Kishonti Informatics LP Inc., M3GExport for Maya, http://www.m3gexport.com/index.jsp
    [24] Autodesk Inc., Autodesk Maya, http://www.autodesk.com/maya
    [25] Nelson Games Inc., Blender Export For J2ME, http://www.nelson-games.de/bl2m3g/default.html
    [26] Blender Official Web Site, http://www.blender.org/
    [27] M3G Exporter for Milkshape 3D, http://developer.sonyericsson.com/wiki/display/leftnav/M3G+Exporter+for+Milkshape+3D
    [28] chUmbaLum sOft Inc., MilkShape 3D, http://chumbalum.swissquake.ch/ms3d/index.html
    [29] Java4Ever, M3GToolkit, http://www.java4ever.com/index.php?section=j2me&project=m3gtoolkit&menu=main
    [30] Juinness Project, http://sourceforge.net/projects/juinness/
    [31] Mascot Capsule Inc., MascotCapsule Toolkit for M3G, http://www.mascotcapsule.com/toolkit/m3g/en/index.html
    [32] Nokia Corporation, “JSR-184 Mobile 3D API for J2ME specification” , Jun 22, 2005
    [33] 路透全球網站:2007年全球手機用戶將達到32.5億人的紀錄高點。2007年 6月 28日,http://cnt.today.reuters.com/news/newsArticle.aspx?type=technologyNews&storyID=2007-06-28T094934Z_01_NOOTR_RTRMDNC_0_ChinaT-248103-1.xml

    QR CODE
    :::