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研究生: 陳正揚
Cheng-Yeng Chen
論文名稱: 設計與實作以代理人為基礎之符合SCORM軟體系統
Design and Implementation of Agent-based and SCORM-compliant Software System
指導教授: 李允中
Jonathan Lee
口試委員:
學位類別: 碩士
Master
系所名稱: 資訊電機學院 - 資訊工程學系
Department of Computer Science & Information Engineering
畢業學年度: 91
語文別: 中文
論文頁數: 44
中文關鍵詞: 教學管理系統代理人
外文關鍵詞: Agent-based, Learning Management System, SCORM
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  • 由於網際網路的興盛,以全球資訊網為教學環境的電腦輔助教學系統已是多元化學習中不可或缺的一環。然而網路教材資源分散各地,加上教材格式難以統一,造成資源搜尋不易與資料整合的困難。美國國防部的分散式學習主導計畫(Advanced Distributed Learning Initiative),主要為推動電子學習元件的國際標準SCORM(Sharable Content Object Reference Model)之e-learning學習系統,目的在於提供可再用與分享的課程元件撰寫準則,也是目前教學環境普遍所遵從的標準。本篇論文的目的在於設計與實作一個符合SCORM標準的平台,並且有鑒於市面一般的教學系統缺少互動性,以及學習者總是被動地學習系統上提供帶狀課程,因此本篇論文利用了代理人(Agent)的特性,增強了系統的互動性。另外針對被動的學習者角色,也發展出一個智慧課程組合推薦代理人,依照學習者的需求給予最適當的課程。


    Due to the raise of the Internet, a web-based learning management system has become essential. But there are problems, the sprinkle of learning resource over the Internet and the lack of an uniform format of material, causing the hardness to search learning resources and the difficulties in organizing information. Thus, to provide a standard of authoring a sharable and reusable learning object, Advanced Distributed Learning Initiative (ADL) proposed SCORM (Sharable Content Object Reference Model) to being an international standard of e-learning system. And it had become the most popular standard among various learning management systems. In this paper, the goal is to build a SCORM-compliant system. By surveying extant learning management systems, it is noticed that the interactions between the instructor and the students are rare during on-line learning. Therefore, we introduce the Agent concept into the system. We utilize the properties of Agent to solve the problem. Furthermore, we provide a Course Aggregation Agent to help the student to get the desired learning courses in our system precisely.

    第一章 緒論 1 1.1 背景 1 1.2 動機 2 1.3 論文架構 3 第二章 背景知識介紹 4 2.1 SCORM 簡介 4 2.1.1 課程物件內容整合模式 (Content Aggregation Model, CAM) 5 2.1.2 SCORM執行環境(Run-Time Environment, RTE) 6 2.2 代理人 7 2.2.1 代理人的定義 7 2.2.2 代理人和物件 8 2.2.3 代理人的特性 10 2.2.4 代理人的優點 11 2.3 Simple Object Access Protocol (SOAP) 12 第三章 ActiveLearning設計與實作 14 3.1系統技術路程圖(roadmap) 14 3.2 第一階段–共享式內容參照模型相容系統(SCORM-compliant System) 15 3.2.1 教學管理系統系統架構 15 3.2.2 教學管理系統(LMS)設計 16 3.2.3 SCO Producer 18 3.2.4 SCORM-compliant Runtime Environment 19 3.3 第二階段 - 互動式系統(Interactive System) 23 3.3.1 代理人 23 3.3.2 即時教材的展示 24 3.3.3 學生發問系統 25 3.4第三階段 -智慧式系統(Intelligent System) 26 3.4.1 課程組合代理人 26 3.4.2 導入以服務為導向之代理人架構 28 第四章 系統展示 32 4.1 學生端網頁介面 32 4.2 老師端網頁介面 35 4.3 老師端應用程式介面 (SCOP,SCO Producer) 37 第五章 相關文獻研究與討論 39 5.1 相關文獻研究 39 5.1.1 An Agent-Based Knowledge System for Lesson Plans 39 5.2 SCORM相關討論 39 第六章 結論 42 參考文獻 43

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